Allan Delacruz

UX/UI Designer


Apr 2019 - Present

Improved user experience of an application key to the success and readiness of the V-22 program by finding solutions to address the changing scope of requirements.

UX/UI Designer


Oct 2018 - Apr 2019

Contracting for SAIC

Sr. Web Designer

PlayStation San Diego Studio

Sep 2011 - Jul 2018

Provided stellar web experiences for fans of the studio's products: Starblood Arena, Killstrain™, Drawn to Death™, and the studio's own website. Led the design on the proprietary ticketing system UI for MLB® The Show™. Collaborated with London Studio with Little Big Planet™ Karting community site. Increased usability of server environment deployment tool UI and an admin dashboard UI for internal and customer management.

  • Optimized the development processes by introducing a streamlined grunt-based templating system.
  • Introduced newer CSS techniques & CSS-based animations that utilized GPU for performance.
  • Advocate for PJAX & Page transitions.
  • Introduced publicly hosted full markup wireframes for remote feedback.
  • Researched and provided a proper CMS for admins to manage content.

Web Designer

Workforce Logic

Oct 2010 - Sep 2011

Contracting for PlayStation

Web Designer


Nov 2007 - Sep 2011

PSD to HTML conversion - Development of identity through print and web branding - Integration of photoshop design into a Rails environment

Web/Graphic Designer

netAserve & Tagnet

Aug 2005 - Jul 2010

Consulted clients on the design of their websites built on a proprietary CMS used worldwide. Helped to found the architecture of the CMS.


  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe XD
  • inVision
  • Figma
  • Quant-UX
  • Visual Studio Code

Strategy / UX

  • Problem Solving
  • Sketching
  • Wireframing
  • Usability Testing
  • Clickable Prototyping
  • A/B Testing


  • CSS & HTML
  • jQuery
  • Progressive Enhancement
  • Responsive Design


  • Git CLI
  • Unix
  • Agile/Lean
  • NPM
  • Grunt
  • Jira/Confluence
  • Github
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